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| author | Rob Clark <robdclark@chromium.org> | 2022-05-27 10:23:40 -0700 |
|---|---|---|
| committer | Rob Clark <robdclark@chromium.org> | 2022-06-15 13:06:54 -0700 |
| commit | 311e03c29c255665e10a31910308de3777f21274 (patch) | |
| tree | fa4d43dcbc75e0e27d23ca154f7ea50626dec28a /drivers/gpu/drm/msm/msm_gem_submit.c | |
| parent | drm/msm: use for_each_sgtable_sg to iterate over scatterlist (diff) | |
| download | linux-311e03c29c255665e10a31910308de3777f21274.tar.gz linux-311e03c29c255665e10a31910308de3777f21274.zip | |
drm/msm/gem: Separate object and vma unpin
Previously the BO_PINNED state in the submit was tracking two related
but different things: (1) that the buffer object was pinned, and (2)
that the vma (mapping within a set of pagetables) was pinned. But with
fenced vma unpin (needed so that userspace couldn't race with retire
path for releasing a vma) these two were decoupled. The fact that the
BO_PINNED flag was already cleared meant that we leaked the bo pin count
which should have been dropped when the submit was retired.
So split this state into BO_OBJ_PINNED and BO_VMA_PINNED, so they can be
dropped independently.
Fixes: 95d1deb02a9c ("drm/msm/gem: Add fenced vma unpin")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Patchwork: https://patchwork.freedesktop.org/patch/487559/
Link: https://lore.kernel.org/r/20220527172341.2151005-1-robdclark@gmail.com
Diffstat (limited to 'drivers/gpu/drm/msm/msm_gem_submit.c')
| -rw-r--r-- | drivers/gpu/drm/msm/msm_gem_submit.c | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c index 9cd8c8708990..286124008445 100644 --- a/drivers/gpu/drm/msm/msm_gem_submit.c +++ b/drivers/gpu/drm/msm/msm_gem_submit.c @@ -232,8 +232,11 @@ static void submit_cleanup_bo(struct msm_gem_submit *submit, int i, */ submit->bos[i].flags &= ~cleanup_flags; - if (flags & BO_PINNED) - msm_gem_unpin_vma_locked(obj, submit->bos[i].vma); + if (flags & BO_VMA_PINNED) + msm_gem_unpin_vma(submit->bos[i].vma); + + if (flags & BO_OBJ_PINNED) + msm_gem_unpin_locked(obj); if (flags & BO_ACTIVE) msm_gem_active_put(obj); @@ -244,7 +247,9 @@ static void submit_cleanup_bo(struct msm_gem_submit *submit, int i, static void submit_unlock_unpin_bo(struct msm_gem_submit *submit, int i) { - submit_cleanup_bo(submit, i, BO_PINNED | BO_ACTIVE | BO_LOCKED); + unsigned cleanup_flags = BO_VMA_PINNED | BO_OBJ_PINNED | + BO_ACTIVE | BO_LOCKED; + submit_cleanup_bo(submit, i, cleanup_flags); if (!(submit->bos[i].flags & BO_VALID)) submit->bos[i].iova = 0; @@ -377,7 +382,7 @@ static int submit_pin_objects(struct msm_gem_submit *submit) if (ret) break; - submit->bos[i].flags |= BO_PINNED; + submit->bos[i].flags |= BO_OBJ_PINNED | BO_VMA_PINNED; submit->bos[i].vma = vma; if (vma->iova == submit->bos[i].iova) { @@ -511,7 +516,7 @@ static void submit_cleanup(struct msm_gem_submit *submit, bool error) unsigned i; if (error) - cleanup_flags |= BO_PINNED | BO_ACTIVE; + cleanup_flags |= BO_VMA_PINNED | BO_OBJ_PINNED | BO_ACTIVE; for (i = 0; i < submit->nr_bos; i++) { struct msm_gem_object *msm_obj = submit->bos[i].obj; @@ -529,7 +534,8 @@ void msm_submit_retire(struct msm_gem_submit *submit) struct drm_gem_object *obj = &submit->bos[i].obj->base; msm_gem_lock(obj); - submit_cleanup_bo(submit, i, BO_PINNED | BO_ACTIVE); + /* Note, VMA already fence-unpinned before submit: */ + submit_cleanup_bo(submit, i, BO_OBJ_PINNED | BO_ACTIVE); msm_gem_unlock(obj); drm_gem_object_put(obj); } |
