diff options
| author | Alexei Starovoitov <ast@kernel.org> | 2024-10-24 18:45:59 -0700 |
|---|---|---|
| committer | Alexei Starovoitov <ast@kernel.org> | 2024-10-24 18:47:28 -0700 |
| commit | bfa7b5c98be4bdcf8aaa4e5ca0b91359ea28c05c (patch) | |
| tree | 751b70005cb6641c42e90191f35dac731459a6ec /drivers/gpu/drm/vmwgfx/vmwgfx_surface.c | |
| parent | Merge branch 'share-user-memory-to-bpf-program-through-task-storage-map' (diff) | |
| parent | Merge tag 'bpf-fixes' of git://git.kernel.org/pub/scm/linux/kernel/git/bpf/bpf (diff) | |
| download | linux-bfa7b5c98be4bdcf8aaa4e5ca0b91359ea28c05c.tar.gz linux-bfa7b5c98be4bdcf8aaa4e5ca0b91359ea28c05c.zip | |
Merge git://git.kernel.org/pub/scm/linux/kernel/git/bpf/bpf
Cross-merge bpf fixes after downstream PR.
No conflicts.
Adjacent changes in:
include/linux/bpf.h
include/uapi/linux/bpf.h
kernel/bpf/btf.c
kernel/bpf/helpers.c
kernel/bpf/syscall.c
kernel/bpf/verifier.c
kernel/trace/bpf_trace.c
mm/slab_common.c
tools/include/uapi/linux/bpf.h
tools/testing/selftests/bpf/Makefile
Link: https://lore.kernel.org/all/20241024215724.60017-1-daniel@iogearbox.net/
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_surface.c')
| -rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_surface.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c index 1625b30d9970..5721c74da3e0 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c @@ -2276,9 +2276,12 @@ int vmw_dumb_create(struct drm_file *file_priv, const struct SVGA3dSurfaceDesc *desc = vmw_surface_get_desc(format); SVGA3dSurfaceAllFlags flags = SVGA3D_SURFACE_HINT_TEXTURE | SVGA3D_SURFACE_HINT_RENDERTARGET | - SVGA3D_SURFACE_SCREENTARGET | - SVGA3D_SURFACE_BIND_SHADER_RESOURCE | - SVGA3D_SURFACE_BIND_RENDER_TARGET; + SVGA3D_SURFACE_SCREENTARGET; + + if (vmw_surface_is_dx_screen_target_format(format)) { + flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE | + SVGA3D_SURFACE_BIND_RENDER_TARGET; + } /* * Without mob support we're just going to use raw memory buffer |
