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/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
/*
* Copyright (C) 2006 Sony Computer Entertainment Inc.
* Copyright 2006, 2007 Sony Corporation
*/
#ifndef _ASM_POWERPC_PS3FB_H_
#define _ASM_POWERPC_PS3FB_H_
#include <linux/types.h>
#include <linux/ioctl.h>
/* ioctl */
#define PS3FB_IOCTL_SETMODE _IOW('r', 1, int) /* set video mode */
#define PS3FB_IOCTL_GETMODE _IOR('r', 2, int) /* get video mode */
#define PS3FB_IOCTL_SCREENINFO _IOR('r', 3, int) /* get screen info */
#define PS3FB_IOCTL_ON _IO('r', 4) /* use IOCTL_FSEL */
#define PS3FB_IOCTL_OFF _IO('r', 5) /* return to normal-flip */
#define PS3FB_IOCTL_FSEL _IOW('r', 6, int) /* blit and flip request */
#ifndef FBIO_WAITFORVSYNC
#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) /* wait for vsync */
#endif
struct ps3fb_ioctl_res {
__u32 xres; /* frame buffer x_size */
__u32 yres; /* frame buffer y_size */
__u32 xoff; /* margine x */
__u32 yoff; /* margine y */
__u32 num_frames; /* num of frame buffers */
};
#endif /* _ASM_POWERPC_PS3FB_H_ */
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